Tools and grip editing

Lesson#8 of 22 in project Theory

Steps to reproduce

  1. Add a tool
  2. Paste a model inside your tool
  3. One of the parts should be called a "Handle" - exactly like that, letter by letter
  4. Don't anchor the parts of the model
  5. Weld model's parts together by going to "Model" -> "Weld" -> press. You shoud see weldConstraint inside one of the model parts.
  6. Make sure your Handle has CanCollide = true
  7. Install a GripEdit / GripEditor plugin (see positive reviews and rate count)
  8. Edit your grip visually